Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
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Results 101-120 of 201 (Search time: 0.005 seconds).

Issue DateTitleAuthor(s)
1011-Dec-2022The Ledra Palace Hotel and the ‘difficult history’ of modern CyprusStylianou-Lambert, Theopisti ; Heraclidou, Antigone 
1022020Lessons learned from a design-based research implementation: a researcher’s methodological accountParmaxi, Antigoni ; Zaphiris, Panayiotis 
1031-Mar-2020Let me play: unfolding the research landscape on ICT as a play-based tool for children with disabilitiesNisiforou, Efi ; Zaphiris, Panayiotis 
10420-Dec-2013Let's talk about technology for peace: A systematic assessment of problem-based group collaboration around an interactive tabletopIoannou, Andri ; Zaphiris, Panayiotis ; Loizides, Fernando ; Vasiliou, Christina 
1052-Jul-2016Looking inwards, designing outwards: national identity and print advertisements of the Cyprus Tourism OrganisationZantides, Evripides 
1062021Mapping research directions on makerspaces in educationKonstantinou, Dora ; Parmaxi, Antigoni ; Zaphiris, Panayiotis 
10725-Nov-2013Mapping the landscape of computer-assisted language learning: an inventory of researchZaphiris, Panayiotis ; Ioannou, Andri ; Papadima-Sophocleous, Salomi ; Parmaxi, Antigoni 
10814-Jun-2012Mashing-up wikis and forums: a case study of collaborative problem-based activityStylianou-Georgiou, Agni ; Ioannou, Andri 
1091-Feb-2017Massively Multiplayer Online Role Playing Games (MMORPGs) and the 21st century skills: A comprehensive research review from 2010 to 2016Sourmelis, Theodoros ; Ioannou, Andri ; Zaphiris, Panayiotis 
110Jan-2024Measuring the Effects of Usability Recommendations for Mobile Instant Messaging Apps on User Performance and User Behaviour, International Journal of Human–Computer InteractionCaro-Alvaro, Sergio ; García-López, Eva ; García-Cabot, Antonio ; Mavri, Aekaterini 
111Feb-2021Mobile game-based learning in the era of “shifting to digital”Ioannou, Andri 
112Dec-2023A model for enhancing creativity, collaboration and pre‑professional identities in technology‑supported cross‑organizational communities of practiceMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
11315-Apr-2019A model of gameful design for learning using interactive tabletops: enactment and evaluation in the socio-emotional education classroomIoannou, Andri 
114Jun-2017Model-based generation of personalized full-body 3D avatars from uncalibrated multi-view photographsMichael, Nicholas ; Drakou, Maria ; Lanitis, Andreas 
15Nov-2018Moving bodies to moving minds: a study of the use of motion-based games in special educationKosma, Panagiotis ; Ioannou, Andri ; Retalis, Symeon 
16Sep-2010Multimedia games for elementary/primary school education and entertainmentLaghos, Andrew 
172-Jan-2015Museotopia: A photographic research project by Ilya RabinovichStylianou-Lambert, Theopisti 
18Oct-2014Museums and cultural sustainability: stakeholders, forces, and cultural policiesStylianou-Lambert, Theopisti ; Boukas, Nikolaos ; Christodoulou-Yerali, Marina 
19Sep-2011Neural network methods for one-to-many multi-valued mapping problemsJayne, Chrisina ; Christodoulou, Chris ; Lanitis, Andreas 
20Jul-2009Older adults’ perceptions and experiences of online social supportPfeil, Ulrike ; Zaphiris, Panayiotis ; Wilson, Stephanie