Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)

Refined By:
Type:  Article
Date Issued:  [2020 TO 2024]

Results 1-20 of 62 (Search time: 0.008 seconds).

Issue DateTitleAuthor(s)
11-Mar-2022Arousing a wide range of emotions within educational virtual reality simulation about major depressive disorder affects knowledge retentionHadjipanayi, Christos ; Michael-Grigoriou, Despina 
29-Feb-2023Art as therapy in virtual reality : A scoping reviewHadjipanayi, Christos ; Banakou, Domna ; Michael-Grigoriou, Despina 
3Jul-2020The Assessment Scale for Creative Collaboration (ASCC) Validation and Reliability StudyMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
42020Citizen Science, K-12 science education and use of technology: A synthesis of empirical researchTsivitanidou, Olia ; Ioannou, Andri 
52021Collective creativity in STEAM Making activitiesTimotheou, Stella ; Ioannou, Andri 
6Jan-2020Comparative evaluation of virtual and augmented reality for teaching mathematics in primary educationDemitriadou, Eleni ; Stavroulia, Kalliopi Evangelia ; Lanitis, Andreas 
72021Comparing a digital and a non-digital embodied learning intervention in geometry: can technology facilitate?Georgiou, Yiannis ; Ioannou, Andri ; Kosma, Panagiotis 
81-Jun-2020Conceptual knowledge and sensitization on Asperger's syndrome based on the constructivist approach through virtual realityHadjipanayi, Christos ; Michael-Grigoriou, Despina 
910-May-2021Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude ChangeKyrlitsias, Christos ; Christofi, Maria ; Michael-Grigoriou, Despina ; Banakou, Domna ; Ioannou, Andri 
106-Feb-2023A critical evaluation, challenges, and future perspectives of using artificial intelligence and emerging technologies in smart classroomsDimitriadou, Eleni A. ; Lanitis, Andreas 
112021Cross-organisational Communities of Practice: Enhancing creativity and epistemic cognition in higher educationMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
121-Jan-2024Cultivating empathy through narratives in virtual reality: a reviewHadjipanayi, Christos ; Christofi, Maria ; Banakou, Domna ; Michael-Grigoriou, Despina 
131-Jan-2022The Design of a Postgraduate Vocational Training Programme to Enhance Engineering Graduates' Problem-Solving Skills Through PBLMiliou, Ourania ; Ioannou, Andri ; Georgiou, Yiannis ; Vyrides, Ioannis ; Xekoukoulotakis, Nikos ; Willert, SØren ; Andreou, Andreas S. ; Andreou, Panayiotis ; Komnitsas, Konstantinos ; Zaphiris, Panayiotis ; Yiatros, Stylianos 
14Sep-2020Design students meet industry players: Feedback and creativity in communities of practiceMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
15Jan-2021Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math ClassroomsGeorgiou, Yiannis ; Ioannou, Andri 
161-Nov-2020Educational needs in cultural and arts entrepreneurship of women from marginalised backgrounds : A needs analysis for a social design interventionSouleles, Nicos ; Savva, Stefania ; Ferreira, Ana Margarida ; Laghos, Andrew 
171-Jun-2020Enhancing accessibility in cultural heritage environments: considerations for social computingKosma, Panagiotis ; Galanakis, George ; Constantinou, Vaso ; Drossis, Giannis ; Christofi, Maria Dolores ; Klironomos, Iosif ; Zaphiris, Panayiotis ; Antona, Margherita ; Stephanidis, Constantine 
181-Sep-2022Evaluating the Impact of the Curriculum Structure on Group Metacognition During Collaborative Problem-solving Using Educational RoboticsSocratous, Chrysanthos ; Ioannou, Andri 
191-Feb-2023Everyday photography and mourning in the 21st centuryStylianou-Lambert, Theopisti ; Widmaier, Lorenz 
2030-Oct-2023An exploratory case study of the use of a digital self-assessment tool of 21st-century skills in makerspace contextsMiliou, Ourania ; Adamou, Maria ; Mavri, Aekaterini ; Ioannou, Andri